10
Feb/080
Feb/080
What I’m Currently Working On
Well first of all I’m still working full-time at Futuremark Oy, and I love it!
Also at my ’spare time’ I’m working on my 2D graphics engine and my new book. New book will be about how to make a game with free tools, it will contain source codes to my 2D engine and to one game, but more on that later.
My 2D graphics engine is processing pretty well, it currently contains :
- Alpha blending
- Scaling (nearest filtering)
- Color scaling
- Sprite Animations & Key Frames
- Also supports scripts.
- Bitmap ASCII Font
- Speak System
- Renders a background with text and with options to choose from.
- Framebuffers
- Can be placed on top on each other, blended together, etc.
- TGA images (not compressed)
- Windows
- There is currently only 1 file that is platform dependent, so I’m planning on porting it to linux and mac.
Here is a screenshot from the test application that uses some of the features :

Wait until you see that in action, I’m really proud of it. From the software developers perspective, it is the coolest thing I’v ever done.
Enjoy this article?
Comments (0)
Trackbacks (0) ( subscribe to comments on this post )
No comments yet.
Leave a comment
No trackbacks yet.