10
Feb/08
0

What I’m Currently Working On

Well first of all I’m still working full-time at Futuremark Oy, and I love it!

Also at my ’spare time’ I’m working on my 2D graphics engine and my new book. New book will be about how to make a game with free tools, it will contain source codes to my 2D engine and to one game, but more on that later. ;)

My 2D graphics engine is processing pretty well, it currently contains :

  • Alpha blending
  • Scaling (nearest filtering)
  • Color scaling
  • Sprite Animations & Key Frames
    • Also supports scripts.
  • Bitmap ASCII Font
  • Speak System
    • Renders a background with text and with options to choose from.
  • Framebuffers
    • Can be placed on top on each other, blended together, etc.
  • TGA images (not compressed)
  • Windows
    • There is currently only 1 file that is platform dependent, so I’m planning on porting it to linux and mac.

Here is a screenshot from the test application that uses some of the features :

Wait until you see that in action, I’m really proud of it. From the software developers perspective, it is the coolest thing I’v ever done.

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