Screenshots

Screenshots from Project Exodus, which is using Dawn Bringer 3D V4 :
Screenshots from Dawn Bringer 3D V4. Click the pictures to see it with full resolution.
Testing terrain generation with pixel shaders. Terrain with normal maps.
From left to right : Phong Lighting, Phong with Texture, Tangent Space Bump Mapping, Tangent Space Bump Mapping with Cube Map, Phong with Cube Map Playing around in the model editor.
New features : bump mapping, specular mapping, enviroment mapping. New features : phong lighting, parallax bump mapping. Screenshots from Dawn Bringers Model Editor.



Testing models. Fake HDR - Lighting without shaders.







DawnBringer 3D and DawnBringer Technology are Copyright (c) of Arto Ruotsalainen, 2002-2007
Web site design by Jarkko Parviainen